13 #ifndef THRILL_NET_TCP_CONSTRUCT_HEADER 14 #define THRILL_NET_TCP_CONSTRUCT_HEADER 31 void Construct(SelectDispatcher& dispatcher,
size_t my_rank,
32 const std::vector<std::string>& endpoints,
33 std::unique_ptr<Group>* groups,
size_t group_count);
37 std::vector<std::unique_ptr<net::Group> >
38 Construct(SelectDispatcher& dispatcher,
size_t my_rank,
39 const std::vector<std::string>& endpoints,
size_t group_count);
47 #endif // !THRILL_NET_TCP_CONSTRUCT_HEADER
void Construct(SelectDispatcher &dispatcher, size_t my_rank, const std::vector< std::string > &endpoints, std::unique_ptr< Group > *groups, size_t group_count)