Thrill
0.1
escape_html.hpp
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/*******************************************************************************
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* tlx/string/escape_html.hpp
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*
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* Part of tlx - http://panthema.net/tlx
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*
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* Copyright (C) 2007-2017 Timo Bingmann <
[email protected]
>
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*
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* All rights reserved. Published under the Boost Software License, Version 1.0
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******************************************************************************/
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#ifndef TLX_STRING_ESCAPE_HTML_HEADER
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#define TLX_STRING_ESCAPE_HTML_HEADER
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#include <string>
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namespace
tlx
{
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//! \addtogroup tlx_string
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//! \{
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/*!
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* Escape characters for inclusion in HTML documents: replaces the characters <,
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* >, & and " with HTML entities.
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*/
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std::string
escape_html
(
const
std::string
& str);
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/*!
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* Escape characters for inclusion in HTML documents: replaces the characters <,
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* >, & and " with HTML entities.
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*/
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std::string
escape_html
(
const
char
* str);
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//! \}
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}
// namespace tlx
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#endif // !TLX_STRING_ESCAPE_HTML_HEADER
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/******************************************************************************/
tlx
Definition:
exclusive_scan.hpp:17
tlx::escape_html
std::string escape_html(const std::string &str)
Escape characters for inclusion in HTML documents: replaces the characters <, >, & and " with HTML en...
Definition:
escape_html.cpp:17
thrill::mem::string
std::basic_string< char, std::char_traits< char >, Allocator< char > > string
string with Manager tracking
Definition:
allocator.hpp:220
extlib
tlx
tlx
string
escape_html.hpp
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