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Thrill
0.1
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#include <thrill/common/concurrent_queue.hpp>#include <thrill/data/block.hpp>#include <thrill/mem/allocator.hpp>#include <thrill/net/buffer.hpp>#include <thrill/net/connection.hpp>#include <tlx/delegate.hpp>#include <string>
Include dependency graph for dispatcher_thread.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | DispatcherThread |
| DispatcherThread contains a net::Dispatcher object and an associated thread that runs in the dispatching loop. More... | |
Namespaces | |
| thrill | |
| thrill::net | |
Macros | |
| #define | THRILL_NET_DISPATCHER_THREAD_HEADER |
Typedefs | |
| using | AsyncDispatcherThreadCallback = tlx::delegate< void(class Dispatcher &), mem::GPoolAllocator< char > > |
| Signature of generic dispatcher callback. More... | |
| using | AsyncReadCallback = tlx::delegate< void(Connection &c, Buffer &&buffer), mem::GPoolAllocator< char > > |
| Signature of async read callbacks. More... | |
| #define THRILL_NET_DISPATCHER_THREAD_HEADER |
Definition at line 16 of file dispatcher_thread.hpp.