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Thrill
0.1
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#include <thrill/common/config.hpp>#include <thrill/net/connection.hpp>#include <thrill/net/tcp/socket.hpp>#include <cassert>#include <cerrno>#include <cstdio>#include <cstring>#include <string>
Include dependency graph for connection.hpp:
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Classes | |
| class | Connection |
| Connection is a rich point-to-point socket connection to another client (worker, master, or whatever). More... | |
Namespaces | |
| thrill | |
| thrill::net | |
| thrill::net::tcp | |
Macros | |
| #define | MSG_MORE 0 |
| #define | THRILL_NET_TCP_CONNECTION_HEADER |
Enumerations | |
| enum | ConnectionState : unsigned { Invalid, Connecting, TransportConnected, HelloReceived, HelloSent, WaitingForHello, Connected, Disconnected } |
| #define THRILL_NET_TCP_CONNECTION_HEADER |
Definition at line 16 of file connection.hpp.