Thrill  0.1
block_alloc_strategy.hpp File Reference
#include <algorithm>
#include <random>
#include <vector>
#include <foxxll/mng/block_manager.hpp>
#include <foxxll/mng/config.hpp>
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Classes

struct  basic_allocation_strategy
 
struct  fully_random
 
struct  offset_allocator< BaseAllocator >
 
struct  random_cyclic
 
struct  random_cyclic_disk
 
struct  random_cyclic_flash
 
struct  simple_random
 
struct  single_disk
 
struct  striping
 

Namespaces

 foxxll
 FOXXLL library namespace
 

Typedefs

using default_alloc_strategy = foxxll::random_cyclic