Thrill
0.1
|
#include <algorithm>
#include <random>
#include <vector>
#include <foxxll/mng/block_manager.hpp>
#include <foxxll/mng/config.hpp>
Go to the source code of this file.
Classes | |
struct | basic_allocation_strategy |
struct | fully_random |
struct | offset_allocator< BaseAllocator > |
struct | random_cyclic |
struct | random_cyclic_disk |
struct | random_cyclic_flash |
struct | simple_random |
struct | single_disk |
struct | striping |
Namespaces | |
foxxll | |
FOXXLL library namespace | |
Typedefs | |
using | default_alloc_strategy = foxxll::random_cyclic |