Thrill
0.1
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#include <thrill/common/concurrent_queue.hpp>
#include <thrill/data/block.hpp>
#include <thrill/mem/allocator.hpp>
#include <thrill/net/buffer.hpp>
#include <thrill/net/connection.hpp>
#include <tlx/delegate.hpp>
#include <string>
Go to the source code of this file.
Classes | |
class | DispatcherThread |
DispatcherThread contains a net::Dispatcher object and an associated thread that runs in the dispatching loop. More... | |
Namespaces | |
thrill | |
thrill::net | |
Macros | |
#define | THRILL_NET_DISPATCHER_THREAD_HEADER |
Typedefs | |
using | AsyncDispatcherThreadCallback = tlx::delegate< void(class Dispatcher &), mem::GPoolAllocator< char > > |
Signature of generic dispatcher callback. More... | |
using | AsyncReadCallback = tlx::delegate< void(Connection &c, Buffer &&buffer), mem::GPoolAllocator< char > > |
Signature of async read callbacks. More... | |
#define THRILL_NET_DISPATCHER_THREAD_HEADER |
Definition at line 16 of file dispatcher_thread.hpp.