Thrill  0.1
connection.hpp File Reference
#include <thrill/common/config.hpp>
#include <thrill/net/connection.hpp>
#include <thrill/net/tcp/socket.hpp>
#include <cassert>
#include <cerrno>
#include <cstdio>
#include <cstring>
#include <string>
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Classes

class  Connection
 Connection is a rich point-to-point socket connection to another client (worker, master, or whatever). More...
 

Namespaces

 thrill
 
 thrill::net
 
 thrill::net::tcp
 

Macros

#define MSG_MORE   0
 
#define THRILL_NET_TCP_CONNECTION_HEADER
 

Enumerations

enum  ConnectionState : unsigned {
  Invalid, Connecting, TransportConnected, HelloReceived,
  HelloSent, WaitingForHello, Connected, Disconnected
}
 

Macro Definition Documentation

◆ THRILL_NET_TCP_CONNECTION_HEADER

#define THRILL_NET_TCP_CONNECTION_HEADER

Definition at line 16 of file connection.hpp.