Thrill
0.1
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#include <thrill/common/config.hpp>
#include <thrill/net/connection.hpp>
#include <thrill/net/tcp/socket.hpp>
#include <cassert>
#include <cerrno>
#include <cstdio>
#include <cstring>
#include <string>
Go to the source code of this file.
Classes | |
class | Connection |
Connection is a rich point-to-point socket connection to another client (worker, master, or whatever). More... | |
Namespaces | |
thrill | |
thrill::net | |
thrill::net::tcp | |
Macros | |
#define | MSG_MORE 0 |
#define | THRILL_NET_TCP_CONNECTION_HEADER |
Enumerations | |
enum | ConnectionState : unsigned { Invalid, Connecting, TransportConnected, HelloReceived, HelloSent, WaitingForHello, Connected, Disconnected } |
#define THRILL_NET_TCP_CONNECTION_HEADER |
Definition at line 16 of file connection.hpp.