#include <thrill/net/tcp/connection.hpp>
#include <thrill/net/tcp/construct.hpp>
#include <thrill/net/tcp/group.hpp>
#include <thrill/net/tcp/select_dispatcher.hpp>
#include <tlx/die.hpp>
#include <deque>
#include <map>
#include <string>
#include <utility>
#include <vector>
Go to the source code of this file.
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void | Construct (SelectDispatcher &dispatcher, size_t my_rank, const std::vector< std::string > &endpoints, std::unique_ptr< Group > *groups, size_t group_count) |
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std::vector< std::unique_ptr< net::Group > > | Construct (SelectDispatcher &dispatcher, size_t my_rank, const std::vector< std::string > &endpoints, size_t group_count) |
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