Thrill  0.1
UnionNode< ValueType >::UnionChild Struct Reference

Detailed Description

template<typename ValueType>
struct thrill::api::UnionNode< ValueType >::UnionChild

Definition at line 64 of file union.hpp.

+ Collaboration diagram for UnionNode< ValueType >::UnionChild:

#include <union.hpp>

Public Member Functions

bool AllInputsDone () const
 check if all inputs were pushed to the child More...
 

Public Attributes

Callback callback
 callback to invoke (currently for each item) More...
 
DIABasenode
 reference to child node More...
 
size_t parent_index
 
std::vector< size_t > pushed_inputs
 vector of inputs which were delivered to this child. More...
 
ChildStatus status
 status of the child. More...
 

Member Function Documentation

◆ AllInputsDone()

bool AllInputsDone ( ) const
inline

check if all inputs were pushed to the child

Definition at line 79 of file union.hpp.

Member Data Documentation

◆ callback

Callback callback

callback to invoke (currently for each item)

Definition at line 68 of file union.hpp.

◆ node

DIABase* node

reference to child node

Definition at line 66 of file union.hpp.

◆ parent_index

size_t parent_index

index this node has among the parents of the child (passed to callbacks), e.g. for ZipNode which has multiple parents and their order is important.

Definition at line 72 of file union.hpp.

◆ pushed_inputs

std::vector<size_t> pushed_inputs

vector of inputs which were delivered to this child.

Definition at line 76 of file union.hpp.

◆ status

ChildStatus status

status of the child.

Definition at line 74 of file union.hpp.


The documentation for this struct was generated from the following file: